DevCorner: jMonkeyEngine SDK 3.0 (stealth) release

The maybe most user friendly and complete FOSS game engine jMonkey Engine 3 , has recently released the final version 3.0 of their very nice SDK . Here is a list of the full changes: Engine - LWJGL base now works on MacOSX 10.7+ incl. Applets - Hardware Skinning - Shader Nodes - Better Character (beta) -  New LOD Generator! -  TangentBinormalGenerator was refactored - Better physics debug view SDK - Now bundles a compatible version of the JDK - Now bundles a version of Blender for conversion and more - Shader Node Editor (!) - Code completion for assets - Texture Atlas creation and packed texture handling - External editor mesh updates for j3o files - Seamless 3DS and Collada import through blender - Improvements to model import tool, allows to locate and import textures - Attach custom AppStates to the SDK editor scene - New help and error log system, look for the monkey in the bottom right! - Improved Font Importer - Improved support for using other IDEs for code - Improved obfuscation support for protecting …